Pirate Skills:
Infighter build:
I recommend Build 1 and 2 by level 30 (Infighter):
One:
Somersault Kick at level 11 because 2nd job will have punches that allow hitting of multiple enemies. Not good for training at Maps with high spawn rate.
Level 10: Straight +1(1)
Level 11: Straight +3(4)
Level 12: Straight +3(7)
Level 13: Straight +3(10)
Level 14: Straight +3(13)
Level 15: Straight +3(16)
Level 16: Straight +3(19)
Level 17: Straight +1(20, MAX), Quick Motion +2(2)
Level 18: Quick Motion +3(5)
Level 19: Quick Motion +3(
Level 20: Quick Motion +3(11)
Level 21: Quick Motion +3(14)
Level 22: Quick Motion +3(17)
Level 23: Quick Motion +3(20, MAX)
Level 24: Somersault Kick +3(3)
Level 25: Somersault Kick +3(6)
Level 26: Somersault Kick +3(9)
Level 27: Somersault Kick +2(11), Dash +1(1)
Level 28: Dash +3(4)
Level 29: Dash +3(7)
Level 30: Dash +3(10, MAX)
RESULT:
Quick Motion Max
Straight Max
Somersault Kick Level 11
Dash Max
Two:
Leaving Straight at Level 11 will not be good for those training, hitting 1 mob at 1 time. However, good for those training at places with high spawn rate, hitting multiple mob at 1 time.
Level 10: Straight +1(1)
Level 11: Straight +3(4)
Level 12: Straight +3(7)
Level 13: Straight +3(10)
Level 14: Straight +1(11), Quick Motion +2(2)
Level 15: Quick Motion +3(5)
Level 16: Quick Motion +3(
Level 17: Quick Motion +3(11)
Level 18: Quick Motion +3(14)
Level 19: Quick Motion +3(17)
Level 20: Quick Motion +3(20, MAX)
Level 21: Somersault Kick +3(3)
Level 22: Somersault Kick +3(6)
Level 23: Somersault Kick +3(9)
Level 24: Somersault Kick +3(12)
Level 25: Somersault Kick +3(15)
Level 26: Somersault Kick +3(18)
Level 27: Somersault Kick +2(20, MAX), Dash +1(1)
Level 28: Dash +3(4)
Level 29: Dash +3(7)
Level 30: Dash +3(10, MAX)
RESULT:
Quick Motion Max
Straight level 11
Somersault Kick Max
Dash Max
Three:
Another Possibility:
Moving speed may be slower but is good as you can attack better, hitting both single and multiple mobs. Transformer (3rd job skill) will help you gain speed later on. Double Fire is Level 1 because Level 1 Dash will screw up your pirate.
Level 10: Straight +1(1)
Level 11: Straight +3(4)
Level 12: Straight +3(7)
Level 13: Straight +3(10)
Level 14: Straight +3(13)
Level 15: Straight +3(16)
Level 16: Straight +3(19)
Level 17: Straight +1(20, MAX), Quick Motion +2(2)
Level 18: Quick Motion +3(5)
Level 19: Quick Motion +3(
Level 20: Quick Motion +3(11)
Level 21: Quick Motion +3(14)
Level 22: Quick Motion +3(17)
Level 23: Quick Motion +3(20, MAX)
Level 24: Somersault Kick +3(3)
Level 25: Somersault Kick +3(6)
Level 26: Somersault Kick +3(9)
Level 27: Somersault Kick +3(12)
Level 28: Somersault Kick +3(15)
Level 29: Somersault Kick +3(18)
Level 30: Somersault Kick +3(20, MAX), Double Fire +1 (1)
RESULT:
Quick Motion Max
Straight Max
Somersault Kick Max
Double Fire level 1
Gunslinger Build:
Quick Motion after Double barrel shot because you have high dex.
Level 10: Double Fire +1(1)
Level 11: Double Fire +3(4)
Level 12: Double Fire +3(7)
Level 13: Double Fire +3(10)
Level 14: Double Fire +3(13)
Level 15: Double Fire +3(16)
Level 16: Double Fire +3(19)
Level 17: Double Fire +1(20, MAX), Quick Motion +2(2)
Level 18: Quick Motion +3(5)
Level 19: Quick Motion +3(
Level 20: Quick Motion +3(11)
Level 21: Quick Motion +3(14)
Level 22: Quick Motion +3(17)
Level 23: Quick Motion +3(20, MAX)
Level 24: Dash +3(3)
Level 25: Dash +3(6)
Level 26: Dash +3(9)
Level 27: Somersault Kick / Straight +2(2), Dash +1(10, MAX)
Level 28: Somersault Kick / Straight +3(5)
Level 29: Somersault Kick / Straight +3(
Level 30: Somersault Kick / Straight +3(11)
RESULT:
Quick Motion Max
Somersault Kick / Straight level 11
Double Fire Max
Dash Max
Somersault Kick is recommended because Flash Fist is a knuckle based attack.
This means that you can perform Somersault Kick with any weapons, even with a snowboard!
Flash Fist will require a knuckle, so its troublesome for you to keep changing weapons.